VOLLEYBALL


[photo by Cynthia Munster]

League Start: Tuesday November 3, 2009 with matches continuing Tuesday evenings from 5:00 PM - 7:00 PM in the Sports Dome.

Team Sign-up Deadline: Thursday October 22 @ 12:00 Noon

Cost: $50 Bond Fee per team (fully refunded at the end of league play barring no forfeits or defaults)

Rules:

  • Matches will be a best of 3 games or 50 minutes of run time, whichever comes first
  • The first 2 games will be played to 25 points using a rally point system (must win by 2 points)
  • The 3rd game will be played to 15 points using a rally point system (must win by 2 points, if possible; there is a 17 point cap in the third game)
  • If a team wins the first two games, the match is over.  Teams may play their third game though no score will be reported
  • Time between gaes is no more than 1 minute
  • If your 50 minutes of run time is up, you must end your third game. The score at the time will be the final score of the game.
  • Matches can be delayed up to 10 minutes without penalty after the scheduled start-time if teams are waiting for players to arrive.  After 10 minutes, a team that is short players will be served with a forfeit.
  • Let serves are considered in if they land on the court.
  • Balls may be dug up with any part of the body, including the legs and feet.
  • There is no double hit on any first ball over the net; however, the ball cannot be lifted.
  • Once a ball is tossed on serve, you must hit/serve it.  Letting the ball drop is a loss of serve and a point for the opposing team.
  • You can serve from anywhere behind the end line, within an extension of the sidelilnes.  No stepping on or over the service line.
  • There is a maximum of three contacts on a side (except blocking).  A Souble hit results in a side-out and a point to the opposing team. if two players from the same team contact the ball simultaneously, it is considered as one contact.
  • The team which has performed an actual block shall have the right to three more contacts in order to return the ball.  Any players involved in the block have the right to make the next contact.
  • Blockers may reach over the net once an attack-hit (an attempt to play the ball over the net by the attacking team) has occurred.
  • The serve may not be blocked or spiked.
  • A player touching the net while playing the ball will be called with an infraction and the opposing team will receive a point and serve.  (Exception: it is not a foul if a ball is driven into the net causing the net to touch an opposing player).
  • A spiker may follow through over the net so long as first contact is made on their side of the net.
  • A player may not scoop or hold the ball or allow it to come momentarily to rest on his body.
  • Players cannot grab the poles, supports, net or cables while the ball is in play to avoid a penalty.
  • Players are allowed no more than 5 consecutive successful serves.  Should their team retain the ball, the team must rotate in a new server.
  • Regular rules of volleyball apply unless otherwise stated.
  • Campus Rec has no officials for volleyball; you must call your own violations.  If you're honest, there's a much better chance your opponent will be too.
  • Games will be played using a net height set between Men's and Women's Varsity Regulations.
  • You must have a minimum of 4 players (max of 6) on the court to play a match.  Fewer than 4 will result in a forfeit.
  • There must be 2 female players on the court at all times.  If you have fewer than 2 female players, the opposing team has the right to claim a win by forfeit.
  • Varsity volleyball players are allowed to play; however, they are only allowed to jump in their attack from the back row.
  • Rosters must be finalized by the end of the first week of play
  • Substitutions are done via rotation on server.  The point of rotating on or off can be decided by each team at each game.
  • One person from each team will be designated to keep score of the games
  • Team service for the 1st and 3rd games is determined by coin toss.  The team which loses the toss determines which side each plays on.
  • Teams will switch sides between the 1st and 2nd games, and midway through th e3rd game when a team reaches 8 points.
  • Players must participate in a minimum of 75% of their team's round-robin games in order to be eligible to participate in any playoff matches.